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Interactive webtoy by David Li is a fun fluid dynamics simulator which lets you play around with various parameters - here is a video of it in action:
Fluid simulation is a GPU implementation of the FLIP method (with various additions). Particle rendering uses spherical ambient occlusion volumes.Â
You can find out more and try it out for yourself here
Dudeney dissection from a square to an equilateral triangle. Only 4 pieces!
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