I have this thing where I see the brattiest, most condescending character of a series and immediately wants to see them fucked within an inch of their life. Just fuck the attitude out of them, piece of cake. Bonus points if its enemies to lovers for the rough sex and "Oh fuck no, why you?" moment.
show, don't tell:
anticipation - bouncing legs - darting eyes - breathing deeply - useless / mindless tasks - eyes on the clock - checking and re-checking
frustration - grumbling - heavy footsteps - hot flush - narrowed eyes - pointing fingers - pacing / stomping
sadness - eyes filling up with tears - blinking quickly - hiccuped breaths - face turned away - red / burning cheeks - short sentences with gulps
happiness - smiling / cheeks hurting - animated - chest hurts from laughing - rapid movements - eye contact - quick speaking
boredom - complaining - sighing - grumbling - pacing - leg bouncing - picking at nails
fear - quick heartbeat - shaking / clammy hands - pinching self - tuck away - closing eyes - clenched hands
disappointment - no eye contact - hard swallow - clenched hands - tears, occasionally - mhm-hmm
tiredness - spacing out - eyes closing - nodding head absently - long sighs - no eye contact - grim smile
confidence - prolonged eye contact - appreciates instead of apologizing - active listening - shoulders back - micro reactions
Nanami, Gojo, Megumi and Suguru
(Will link part 2 later)
A game that is marketed as your standard fishing game and for the first 20 minutes or so you catch normal fish like bluegill and bass and what have you. But the further you go into the lake you start to catch fish with mutations and it gets more and more intense until you’re pulling in Eldritch horror monsters and sometimes severed human limbs. You realize you don’t recall how you got to this lake in the first place and the objective becomes to find your way back to shore. You have no real weapons but you can throw the creatures you’ve caught far away from the boat as a means to distract whatever is underneath you, bumping into the boat sometimes. Additional items for the game.
A fishing pole with a radar that starts out with just beeps but later includes noises with hidden messages.
A GPS that displays texts and story elements.
You meet other boaters, all from various backgrounds, countries, and time periods. Some are friendly, others want to sacrifice you to the lake monsters.
You can also take the route of sacrificing others to the lake monster.
Or you can assemble a party and work to keep them safe.
The more fucked up looking the fish you catch, the closer you’re getting to a boss fight, which is usually running from something you can only see part of in the water.
????
And that’s my game idea.
Zagreus
not as a boss fight ❌
not as a boon giver ❌
not as a companion summon ❌
but as Mel's incredibly proud narrator exaggerating all his little sister's accomplishments as she fails over and over again ✔
academy
adventurer's guild
alchemist
apiary
apothecary
aquarium
armory
art gallery
bakery
bank
barber
barracks
bathhouse
blacksmith
boathouse
book store
bookbinder
botanical garden
brothel
butcher
carpenter
cartographer
casino
castle
cobbler
coffee shop
council chamber
court house
crypt for the noble family
dentist
distillery
docks
dovecot
dyer
embassy
farmer's market
fighting pit
fishmonger
fortune teller
gallows
gatehouse
general store
graveyard
greenhouses
guard post
guildhall
gymnasium
haberdashery
haunted house
hedge maze
herbalist
hospice
hospital
house for sale
inn
jail
jeweller
kindergarten
leatherworker
library
locksmith
mail courier
manor house
market
mayor's house
monastery
morgue
museum
music shop
observatory
orchard
orphanage
outhouse
paper maker
pawnshop
pet shop
potion shop
potter
printmaker
quest board
residence
restricted zone
sawmill
school
scribe
sewer entrance
sheriff's office
shrine
silversmith
spa
speakeasy
spice merchant
sports stadium
stables
street market
tailor
tannery
tavern
tax collector
tea house
temple
textile shop
theatre
thieves guild
thrift store
tinker's workshop
town crier post
town square
townhall
toy store
trinket shop
warehouse
watchtower
water mill
weaver
well
windmill
wishing well
wizard tower
the fact that we only have “herculean task” and “sisyphean task” feels so limiting. so here’s a few more tasks for your repertoire
icarian task: when you have a task you know you’re going to fail at anyways, so why not have some fun with it before it all comes crashing down
cassandrean task: when you have to deal with people you KNOW won’t listen to you, despite having accurate information, and having to watch them fumble about when you told them the solution from the start (most often witnessed in customer service)
feel free to chime in i ran out of ideas much faster than i anticipated
- the guys pranking you by sending you "he's busy"
(geto, choso, nanami, sukuna, gojo, shiu, and toji)
contains: crack, fluff, some suggestiveness
a/n: my take on the famous "he's busy rn" prank i see on so many smaus in so many fandoms! this one was so fun to make lol.
I feel like the first time Gojo and Nanami were in the toilet together, Gojo saw how much bigger Nanami was and for the rest of the day just stared at him with the Pikachu shocked face, unable to say anything.
For the entire day, he just
Nanami said it was the most peaceful day he ever had.
Very brave of me to make a set of illustrations that's 90% hands
Anyway. This is about my personal theories/headcanons about the vision requirements
EDIT: I made a post elaborating on my theories/headcanons! Check it out if you wanna know a bit more :D
EDIT (again): Just so you know (bc ppl keep mentioning it in the tags), I am well aware Archons don't personally give out visions😅 The Archons' hands are supposed to be more symbolic, since it IS heavily implied they have a subconcious affect on who gets one, even if they don't actually have any active say in it